Friday, 10 May 2013

78,000 People Apply for One-Way Trip to Mars

An ambitious project to establish a human colony on Mars has attracted applications from tens of thousands of would-be astronauts, just two weeks after applications opened.

The mission, a private venture by the Dutch non-profit organization Mars One, aims to send a crew to the Red Planet in 2022 – and, due to the physiological change in the human body after a stay on Mars, there’d be no coming back. That hasn’t deterred people, though: so far, over 78,000 people have applied to become one of Mars’ first immigrants (the company is expecting 500,000 applicants by the time applications close on August 31). “This is turning out to be the most desired job in history,” says Bas Lansdorp, co-founder of Mars One.

Day-to-day life on Mars will be no picnic: The organization says that the daily routine on the planet would involve construction work on the colony (installing greenhouses, for example), maintenance of the settlement’s systems and research into Mars’ climate and geological history–all in an inhospitable environment with unbreathable air and an average temperature in the planet’s mid-latitudes of around -58 degrees Farenheit.

But Mars One says it is not looking for applicants with specific skills, such as a science degree, that might be useful during an interplanetary posting. Instead, they are looking for people who “have a deep sense of purpose, willingness to build and maintain healthy relationships, the capacity for self-reflection and ability to trust.” They also want volunteers who are “resilient, adaptable, curious, creative and resourceful.” Candidates will receive a minimum of eight years training before leaving Earth, the company says.

“Gone are the days when bravery and the number of hours flying a supersonic jet were the top criteria for selection. Now, we are more concerned with how well each astronaut works and lives with the others–and for a lifetime of challenges ahead,” said Norbert Kraft, a former Senior Research Associate at NASA and Chief Medical Director for Mars One in a statement published on Mars One’s website.

Candidates hailing from over 120 countries (although the vast majority are from the U.S.) uploaded a video to Mars One’s website explaining why they’re suitable for the mission. Kyle, a 21-year-old grocery store clerk from the U.S., says he wants to be “an explorer and pioneer at the forefront of history.” Steven, a 43-year-old American who works in electronics, has even higher hopes for the mission: “I would like to go to Mars… to discover new life,” he says.

In addition to people skills, successful applicants must be good fundraisers too: Mars One plans to raise much of the mission’s $6 billion estimated cost through a reality TV show following the applicants as they undergo preparations for the one-way trip to Mars. They’ve got a little way to go yet, though: as of April 29, the money raised through donations and merchandise stood at $84,121.


Read more: http://newsfeed.time.com/2013/05/09/78000-people-apply-for-one-way-trip-to-mars/#ixzz2StqtaYcf

Mozilla's Firefox OS will also appear on high-end phones


IDG News Service - The upcoming Firefox OS will appear on higher-end smartphones, and not just entry-level handsets, with Sony expected to release a premium device running the operating system, a Mozilla executive said.

"Sony is known for quality and user experience. So they are targeting for very very high (end). We are in joint discussions on the kind of device and what's the product," said Li Gong, Mozilla's senior vice president for mobile devices.

Mozilla's Firefox OS is among several fledgling mobile operating systems all vying for a presence in today's market dominated by Android and Apple's iOS. To start off, Firefox OS is targeting entry-level smartphone users and the first handsets will arrive in select markets in Europe and South America this July, Gong said in an interview Wednesday on the sidelines of the Global Mobile Internet Conference.

Mozilla, however, is in talks with additional vendors on developing higher-end phones using the OS, Gong said "The low-end entry point devices are good point to enter the market. But that doesn't mean we can't scale up or we don't want to scale. We do want to scale up," he said. "But an ecosystem takes some time to build."

Already, handset makers Sony, LG, ZTE, Huawei and Alcatel are working with Mozilla to develop phones running the Firefox OS. In addition, 18 telecom operators want to use the operating system, Gong said.

The initial industry support has Mozilla confident that its operating system can stand alongside Android and iOS as the third major operating system in the smartphone market.

"I can tell you there will be a third one (mobile OS) and it's going to be us." Gong said. "Why it's going to be us? It's because we are the only company that takes a pure approach. We are entirely open. Not only open source, but open process. No price, no nothing."

Google also markets Android as open source. But the behind-the-scenes development of the OS and its upcoming versions are still closed off to telecom operators and hardware manufacturers, according to Gong. These industry players can only make tweaks to Android once a new version is fully released.

"They may like it or not like it. But they have to take it," he said. "People like to see us because we are totally transparent. All the products, all the roadmaps, the delivery, feature sets, bugs, fixes, everything is open. Anybody can come in and see where it's headed."

Analysts, however, are doubtful that Firefox OS will change the mobile landscape dramatically given its late entrance into the market. At the same time, other open source mobile operating systems, such as the touch-version of Ubuntu and the Samsung-backed Tizen OS, are also competing for a share of the mobile OS market.

But Gong believes momentum is building for Firefox OS, and points to the company's large number of partners. In addition, the operating system is based on HTML5, a programming language in wide use, making the OS easy to develop apps for, he said. The first batch of Firefox phones will also feature performance on par with similar competing handsets, but at a lower price.

"When we started doing this project, people thought we were crazy. 'Who needs a third OS?'" he said. "But for businesses there is a strong desire for a third one. This is why the moment we stood up and said we are going to do it (make a mobile OS), so many operators came."

Thursday, 9 May 2013

Plants to Generate Electricity

Most plants get their energy directly from the sun, using a biochemical process called photosynthesis. A vast, renewable and cheap source of energy could be available to us -- if only we could tap into that process.

We can, say researchers at the University of Georgia.

Ramaraja Ramasamy explains that during photosynthesis, plants use sunlight to split water atoms into hydrogen and oxygen, producing electrons to power the plant's growth. Ramasamy, with the school's Nanoscale Science and Engineering Center, has developed a technology that essentially hijacks the electrons before the plant can use them.

Manipulating structures in the plant cell that capture and store energy, and attaching them to a carbon nanotube, researchers were able to interrupt the pathway the electrons travel, and re-route them through the nanotube conductors and send them along a wire.

Small-scale experiments in his lab have produced electric current levels 100 times larger than those reported in similar systems. "This approach," says Ramasamy, "may one day transform our ability to generate cleaner power from sunlight using plant-based systems."

The researcher says much more work needs to be done to improve the stability and energy output of the device and ready it for commercialization. But Ramasamy foresees its eventual application in remote portable sensors requiring small amounts of power to run, and he believes it will compete well with traditional solar panels.

Cheap IPhone Coming soon

The manufacturer of the still-popular iPhone 4S has said that it plans to add 40,000 workers, boosting rumors that Apple plans to release an entry-level iPhone soon.

Taiwan-based Pegatron, which has manufacturing plants in Taiwan, mainland China, Mexico, and the Czech Republic, told Reuters that it plans to increase its Chinese workforce by 40 per cent in the second half of this year. Seeing as how Pegatron employs about 100,000 in China, the math is rather straightforward.


Rumors of a low(er)-cost iPhone targeted at emerging markets such as China and India have been simmering for some time now, and such a massive increase in manufacturing capability by one of Apple's most prominent handset assemblers stirs the pot of speculation even more energetically.

In addition, Pegatron CFO Charles Lin told Reuters that his company would book 60 per cent of its annual revenue in the second half of the year – although, of course, he could not be drawn out on whether that increase would be due to the manufacture of a mid-market Apple smartphone.

Lin apparently wants to keep his job.

He did, however, note that PC shipments are expected to increase during that period due to Intel's introduction of its next-generation "Haswell" processors. But will that ramp-up require 40,000 new workers? Unlikely.

More evidence of the possibility of the imminent release of a budget iPhone comes from Pegatron president and CEO Jason Cheng, who told an investors confab that revenues from communication products would rise to 40 per cent of company revenues in the second half of the year, up from 24 per cent during the most recent quarter.

Various sources have said that early production runs of the plastic-backed, entry-level iPhone are to begin this month, with full-scale production set to ramp up in June. That would be just about the right time for Apple to announce the li'l fellow – and possibly a flagship iPhone 5S and iOS 7 – at its Worldwide Developers Conference, scheduled to be held in San Francisco on June 10-14. ®
Bootnote

Pegatron also manufactures Apple's iPad mini. In response to a Bloomberg reportthat said he had told them that iPad mini orders were drooping, Cheng toldCNNMoney that his remarks had been misinterpreted.

Referring to his conversation with Bloomberg reporter Tim Culpan, Cheng said, "I did not say anything associated with any specific products," and that his company's recent consumer-electronics revenue decline had been the result of slackening sales, as Culpan correctly quoted, in "Not just tablets, also e-books and games consoles – almost every item is moving in a negative direction."

YouTube Launches Paid Subscription Channels

YouTube on Thursday unveiled its subsription model, allowing channels to charge monthly fees to viewers who want to access their videos.

The move represents a significant departure from the free, ad-supported model that has thus far propelled YouTube's phenomenal growth from a little known Silicon Valley startup in 2005 to an online video powerhouse with more than 1 billion active monthly viewers.

Thirty pilot channels taking the subscrption plunge include Sesame Street, UFC, Rap Battles, Jim Henson Family TV and others. Every channel will have a 14-day free trial, the company announced on its blog, and prices will range from as little as 99 cents a month with many channels offering deals for bundled channels or annual subscriptions. Channels are free to charge any amount above .99 cents a month, although many are averaging $2.99 a month. Subscribers will be able to pay via Google Wallet or credit cards.

While the model provides an additional revenue stream, it is not risk-free route for content creators. Chris Erwin, Director of Vertical Operations at BigFrame whose clients generate more than 3.2 billion YouTube views, wrote that a paywall could lower a channel's audience size and eat into existing advertising revenue. In addition, smaller audiences can result in lower ad rates.

"Anything that costs money translates to slower user adoption, especially when there are creators willing to not charge subscribers for what they will brand as similar, premium content," Erwin wrote.

Another potential difficulty is related to an important demographic for YouTube -- viewers under 18.

"Our audience is primarily teens who will need to ask their moms for credit cards" to view subscription channels, Sarah Penna, co-founder of BigFrame said this week at the annual Music Biz conference in Los Angeles. "There are definitely logistical hurdles."

At the same time, Penna said it's important that YouTube and its channel partners learn how to make paid subscriptions work.

"To make a real living on YouTube is possible, but it's the exception," Penna said. "Having to rely on CPMs is frustrating. So this has to work. However, it will take some long-term thinking because it's definitely a mental shift for people."

The company, purchased by Google in 2006 for $1.65 billion in stock, has been focused on expanding the number of ways for content creators to make more money off of its platform.

YouTube executives have signaled for more than a year that it would pursue a subscription model, but the details of how it would work has not started to emerge until recent weeks. The company said it will begin offering the option to more channels in the coming weeks.

"This is just the beginning," said Malik Ducard, Director of Content Partnerships in a call with reporter. "We will roll this out more broadly as a self-service feature for qualifying partners."

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How Not To Look Stupid On Twitter

Image (1) with-stupid-mug-2.jpg for post 282644
When the AP Twitter stream was hacked a few weeks agoleading to a massive drop in the equities market, I went off. I found the fact that the AP – a news organization staffed by intelligent people and with a long history of adapting to new media – could be hacked through a phishing attack was unconscionable. It would be like Bank of America being hacked by a group of script kiddies.

Sadly, this happens over and over. Why? Thankfully the folks at the Onion had the foresight to explain what exactly happened when the “Syrian Electronic Army” “hacked” their Twitter stream.

If you run your company’s social media account, read it. The takeaways are here:
Make sure that your users are educated, and that they are suspicious of all links that ask them to log in, regardless of the sender.The email addresses for your twitter accounts should be on a system that is isolated from your organization’s normal email. This will make your Twitter accounts virtually invulnerable to phishing (providing that you’re using unique, strong passwords for every account).All twitter activity should go through an app of some kind, such as HootSuite. Restricting password-based access to your accounts prevents a hacker from taking total ownership, which takes much longer to rectify.

If possible, have a way to reach out to all of your users outside of their organizational email. In the case of the Guardian hack, the SEA posted screenshots of multiple internal security emails, probably from a compromised email address that was overlooked.

I think the third suggestion is the most important – always change your Twitter password on a regular basis and, more important, never ever ever ever click on a link that suggests you should change your Twitter password via the browser. If you must change your Twitter password, either do it through Twitter.com directly or, barring that, email Twitter. If you’re the AP or the ACLU or the Boston Pony And Terrier Lovers Of America Club, I’m sure they’ll help out.

Twitter itself needs to offer dual factor authentication or, at the very least, send you a text when someone changes your password. This is imperative. Twitter is now a medium for corporate communications and for it have the security of a web forum is unconscionable. The person in charge of your Twitter feed should also have a completely separate email address, outside of your domain, and that person should have a process in place to check the URL of the password change page and then only change the password if everything is kosher. At the risk of raising script kiddie, I would say that most “hackers” depend more on the stupidity of their marks and less on their technical skill.

Don’t be stupid.

10M Downloads!! BlueStacks Takes On OUYA With Game Console And $6.99 All-You-Can-Play Service

GamePop Console
BlueStacks, the startup known for bringing Android apps to PCs and Macs, has been growing like a weed. Last week, the company announced that it had passed the 10 million user milestone, nearly half of which were added in the first quarter of this year. Today, hot on the heels of the news that OUYA has landed $15 million from Kleiner Perkins to bring its affordable, $99 Android-friendly gaming console to the masses, BlueStacks is firing back with some news of its own.
Looking to tap into a huge new audience, BlueStacks is today bringing those 750K-plus Android apps not just to PCs and Macs, but to TVs as well with its own gaming console and subscription service. The new package, called “GamePop,” includes a custom console and game controller for free, as part of its $6.99/month service. Well, actually, the console is free through the end of May, at which point BlueStacks will slap on a price tag.
The price of the console has yet to be determined, but the company tells me that GamePop has an “estimated value of approximately $100,” so one can probably expect the pricing to fall in that range — or five times that, depending on how saucy BlueStacks is feeling. Of course, $100 is the “estimated” value, and gamers can get their hands on the whole package for $84 (for a year of the service) now, so take that for what it’s worth. After May, it will probably be more like $184 for 12 months of gameplay.
Right now, gamers can pre-order GamePop from BlueStacks’ homepage (which redirects to gamepop.tv), with consoles expected to ship this winter. Naturally, for this early flight, BlueStacks is selling GamePop exclusively through its own site, but after the first round of shipments, likely beginning next year, expect GamePop to begin showing up in stores.
As for who is responsible for manufacturing and producing BlueStacks’ new gaming console, the company isn’t revealing the man behind the curtain yet. But considering the startup has already struck distribution agreements with several recognizable names in the PC ecosystem, like Intel, AMD, Asus, MSI and Lenovo, it’s probably safe to say that at least one of those companies played a hand in the design, production and distribution. Asus, for one, has the most Android experience, but that’s just speculation at this point.
BlueStacks unveiled GamePop at GDC, allowing developers to take an early look at the gaming service, but has yet to put any in the hands of either developers or reporters. Though, from the looks of it, the industrial design appears to bear some resemblance to D-Link’s Boxee Box.
In the big picture, with today’s announcements, GamePop and OUYA seem to be proving that there’s plenty of demand out there for an affordable gaming console. As Jordan said this morning, OUYA very deliberately set its price at $99 and will be offering games on a “free-to-try” basis, which founder Julie Uhrman says is a core tenet of OUYA itself. Unsurprisingly, that’s resonated with people.
OUYA has seen more than 12,000 developers sign up for its platform, 4,000 of which have signed up since March. What’s more, GameStop, Best Buy and Amazon have already agreed to sell its console, with availability expected to begin in late June. That gives the Kickstarter-born open console a head-start on GamePop in terms of availability and distribution partnerships. And, depending on the price of games after trial, a price advantage, too. So, depending on OUYA’s success this summer and fall, it wouldn’t be surprising to see BlueStacks tweak its pricing accordingly.
With some competition afoot, BlueStacks will be trying to incentivize potential customers with its content deals, which include a handful of top game developers, like Glu Mobile, Halfbrick and OutFit7, for example, as well as Intellijoy, Deemedya and Droidhen. More will be announced over the next few months, the company tells us.
The announcement of GamePop follows the startup’s move in February to bring its App Player software to Surface Pro PCs and other devices running Windows 8. BlueStacks’ arrival on Windows 8, combined with its existing deals with AMD, Asus and Lenovo, will see its software preloaded onto over 100 million PCs over the course of the year, which could potentially help BlueStacks find a reach and scale that’s unusual for a startup — in software or gaming.
For more on GamePop, find the intro video below:

Wednesday, 8 May 2013

Voice Recognition That Decodes Emotions: Beyond Verbal Gets A $2.8M for developing

beyond verbal
With the introduction of Siri on the iPhone 4S in 2011, voice recognition, not exactly a new innovation, suddenly took center stage with consumers. But before that, and especially since then, there has been a rush of developments to meet the demand for ever better, more responsive technology across smartphones, tablets, computers, phone services and whatever else will come next. Beyond Verbal, a startup based out of Israel, claims that it has developed a way to take computer-based voice recognition one step further, by creating software that is able to detect not just the words, but the emotional nuances of a voice to decipher how a person speaking is feeling. Today, it’s announcing its first round of funding, $2.8 million led by the newly-launched Genesis Angels, to roll out its patented technology commercially.
As part of the investment, Kenges Rakishev, investor and co-founder of Genesis Angels, is joining the board.
Beyond Verbal offers its technology as a API-style cloud-based licensed service that can be integrated into bigger projects: the sky’s the limit for what these services might be, but you can imagine emotion detection used in all kinds of scenarios, from customer services to games, dating services (maybe to help people figure out if someone is really interested in them) and, yes, personal assistants like Siri.
Interestingly, while we tend to think of voice recognition as a customer-focused service, one potential application can actually be to help customer services representatives improve their own performance. “We can even tell if an agent is losing his temper. We can tell if you are losing your ‘sales perfect’ intonation,” said CEO Yuval Mor in an interview. Indeed, the premise of Beyond Verbal’s service is that a lot of the voice recognition services on the market today only give part of the story:
“It’s not just what people say but how they say it,” he says.
Beyond Verbal also provides analytics and diagnostics that helps customers track different emotions picked up through their applications. Beyond Verbal has yet to announce any customers, although the first is likely to come in the next few weeks, according to CEO Yuval Mor.
While the idea of voice recognition brings to mind companies like Nuance and True Knowledge (whose Evi we reported last month appears to have been acquired quietly by Amazon), which are able to parse natural language into actionable commands on a handset, Beyond Verbal is also touching on another trend in this area: the idea that these software-based services will become ever more human-like over time.
This is something also being developed by Affectiva, a startup spun out of the MIT Media Lab that takes facial recognition one step further by being able to detect emotions.
In the case of Beyond Verbal, Mor says that the system has been created with algorithms that can detect changes in vocal range that indicate things like anger, or anxiety, or happiness, or satisfaction, and cover nuances in mood, attitude, and decision-making characteristics. “To understand these three things is to understand emotions,” is how Mor puts it.
Given that many voice recognition systems — from Google Glass to IVR-based customer services — don’t actually work particularly well, I’m guessing that dissatisfaction may be one of the more highly calibrated of the emotions that Beyond Verbal can track.
Beyond Verbal, of course, is not the first to claim that it is able to read emotions in a voice recognition service. But it claims that it’s providing something different from what is on the market today. Nice, for example, also says that it can track emotions, but it uses speech analytics and word choice and volume to gauge levels of emotion. But without including intonation, Tor says such a solution is “very limited.”
Beyond Verbal is the first funding announcement to come out of the $100 million Genesis Angels fund, which was launched specifically to focus on early-stage investments in artificial intelligence and robotics.

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