Showing posts with label download. Show all posts
Showing posts with label download. Show all posts

Friday, 17 May 2013

Apple’s 50 Billionth Download: Say the Same Thing

Apple wrapped up its latest iOS App Store promotion on Wednesday when the 50 billionth app was downloaded, and Thursday morning the company announced the app thathit the major milestone was the free word guessing game Say the Same Thing. According to the company, iPhone, iPad and iPod touch users are downloading apps at more than 800 per second, or over 2 billion a month.

Apple's 50 billionth download: Say the Same Thing

The 50 billionth download was made by Brandon Ashmore of Mentor, Ohio. Mr. Ashmore was given a US$10,000 App Store gift card for making the 50 billionth download. Making that 50 billion number sound even more significant, Apple said re-downloads and app updates weren't included in thier count.

Apple launched the App Store in 2008 with only 500 apps available, and that number has climbed to over 850,000, and over 350,000 of those are iPad-native. The App Store is available in 115 countries.

"The App Store completely transformed how people use their mobile devices and created a thriving app ecosystem that has paid out over nine billion dollars to developers," said Apple senior vice president of Internet Software and Services Eddy Cue. "We're absolutely floored to cross this milestone in less than five years."

Thursday, 9 May 2013

Blue Light Vector Background Vector background - Free vector for free download

10M Downloads!! BlueStacks Takes On OUYA With Game Console And $6.99 All-You-Can-Play Service

GamePop Console
BlueStacks, the startup known for bringing Android apps to PCs and Macs, has been growing like a weed. Last week, the company announced that it had passed the 10 million user milestone, nearly half of which were added in the first quarter of this year. Today, hot on the heels of the news that OUYA has landed $15 million from Kleiner Perkins to bring its affordable, $99 Android-friendly gaming console to the masses, BlueStacks is firing back with some news of its own.
Looking to tap into a huge new audience, BlueStacks is today bringing those 750K-plus Android apps not just to PCs and Macs, but to TVs as well with its own gaming console and subscription service. The new package, called “GamePop,” includes a custom console and game controller for free, as part of its $6.99/month service. Well, actually, the console is free through the end of May, at which point BlueStacks will slap on a price tag.
The price of the console has yet to be determined, but the company tells me that GamePop has an “estimated value of approximately $100,” so one can probably expect the pricing to fall in that range — or five times that, depending on how saucy BlueStacks is feeling. Of course, $100 is the “estimated” value, and gamers can get their hands on the whole package for $84 (for a year of the service) now, so take that for what it’s worth. After May, it will probably be more like $184 for 12 months of gameplay.
Right now, gamers can pre-order GamePop from BlueStacks’ homepage (which redirects to gamepop.tv), with consoles expected to ship this winter. Naturally, for this early flight, BlueStacks is selling GamePop exclusively through its own site, but after the first round of shipments, likely beginning next year, expect GamePop to begin showing up in stores.
As for who is responsible for manufacturing and producing BlueStacks’ new gaming console, the company isn’t revealing the man behind the curtain yet. But considering the startup has already struck distribution agreements with several recognizable names in the PC ecosystem, like Intel, AMD, Asus, MSI and Lenovo, it’s probably safe to say that at least one of those companies played a hand in the design, production and distribution. Asus, for one, has the most Android experience, but that’s just speculation at this point.
BlueStacks unveiled GamePop at GDC, allowing developers to take an early look at the gaming service, but has yet to put any in the hands of either developers or reporters. Though, from the looks of it, the industrial design appears to bear some resemblance to D-Link’s Boxee Box.
In the big picture, with today’s announcements, GamePop and OUYA seem to be proving that there’s plenty of demand out there for an affordable gaming console. As Jordan said this morning, OUYA very deliberately set its price at $99 and will be offering games on a “free-to-try” basis, which founder Julie Uhrman says is a core tenet of OUYA itself. Unsurprisingly, that’s resonated with people.
OUYA has seen more than 12,000 developers sign up for its platform, 4,000 of which have signed up since March. What’s more, GameStop, Best Buy and Amazon have already agreed to sell its console, with availability expected to begin in late June. That gives the Kickstarter-born open console a head-start on GamePop in terms of availability and distribution partnerships. And, depending on the price of games after trial, a price advantage, too. So, depending on OUYA’s success this summer and fall, it wouldn’t be surprising to see BlueStacks tweak its pricing accordingly.
With some competition afoot, BlueStacks will be trying to incentivize potential customers with its content deals, which include a handful of top game developers, like Glu Mobile, Halfbrick and OutFit7, for example, as well as Intellijoy, Deemedya and Droidhen. More will be announced over the next few months, the company tells us.
The announcement of GamePop follows the startup’s move in February to bring its App Player software to Surface Pro PCs and other devices running Windows 8. BlueStacks’ arrival on Windows 8, combined with its existing deals with AMD, Asus and Lenovo, will see its software preloaded onto over 100 million PCs over the course of the year, which could potentially help BlueStacks find a reach and scale that’s unusual for a startup — in software or gaming.
For more on GamePop, find the intro video below:

Wednesday, 8 May 2013

First Software update and New Features of Google Glass







Google's first software update for Glass is being distributed now and includes new features such as incoming Google+ notifications for users.

Google Glass users are starting to get their first software updates for their head-mounted computers, including a dozen new features that Google hopes will make the devices even more useful.


The new Google Glass XE5 software update is being rolled out to Glass users as their devices are connected to their chargers, according to a report from Phandroid.


The new features in the XE5 update, according toPhandroid, include the following:

A change to the device's sync policy. It now requires power as well as WiFi for background uploads.
Crash reporting for the devices.
Incoming Google+ notifications for direct shares, comments and +mentions.
Incoming Google+ Hangout notifications.
Increased speed for transcription of queries and messages.
Users can now use a long-press to search from anywhere in the user interface.
International number dialing and Short Message Service (SMS) are now included.
A new On-Head Detection calibration flow for improved operation.
Appearance of the devices serial number on the device info card to make it easier to find.
Improved and more reliable estimation of battery charge time that is remaining.

The software update is performed automatically by Glass via WiFi after it is plugged into its charger. "The process can take more than a few minutes (it is a pretty substantial update)," reported Phandroid.





The first Google Glass units began shipping in April to developers who signed up at last June's Google I/O conference to buy an early set for $1,500 for testing and development. Google also then began shipping Glass units to lucky users who were selected in a contest for the opportunity to buy their own early versions of Glass. In February, Google expanded its nascent test project for its Glass eyewear-mounted computer by inviting interested applicants to submit proposals for a chance to buy an early model and become part of its continuing development. In March, Google also began notifying a pool of applicants who were selected to purchase the first 8,000 sets of Google Glass when they become available for real-world use and testing later this year by consumers. Those selected applicants are beginning to receive their units in waves.


Each Google Glass device includes adjustable nose pads and a high-resolution display that Google said is the equivalent of a 25-inch high-definition screen from 8 feet away. The glasses also boast a built-in camera that takes 5-megapixel photos and video at 720p. Audio is delivered to the wearer through their bones, using a bone-conduction transducer that previously had been revealed in earlier reports.


Glass comes with its own dedicated micro-USB cable and charger. Glass is built to be compatible with any Bluetooth-capable phone, while its companion MyGlass app requires Android 4.0.3 (Ice Cream Sandwich) or higher.


Also in April, Google released the open-source Android-based kernel code for its Glass project to encourage software developers to begin much more Google Glass apps development in a big way.

Microsoft Office Web Apps Come to Android

Microsoft this week unveiled a few updates to Office Web Apps, the Web-based companion to Redmond's full Office suite that made its debut in 2010.
Among the expected updates is the ability to access and edit Office docs on Android tablets via Chrome.
"The full power of the Office Web Apps is already available for Windows 8 tablets and iPads and we will be extending the same capabilities to Android tablets via mobile Chrome browser support," Microsoft said in a blog post.
Meanwhile, Microsoft said it will add real-time co-editing to Office Web Apps for easier collaboration. Once added, users will see who's online and edits as they happen without having to refresh."This is a subtle change, but a great enhancement to enable even richer collaboration," Microsoft said.
The update has started rolling out to the PowerPoint Web App (see video below), and Microsoft promised the feature for other apps in the next few months.
Meanwhile, Redmond said it has "prioritized features that make it easier to work via the Web, including things as simple as adding find and replace in Word Web App to improving the general experience by speeding up launch times and making file management simpler."
The updates, Microsoft said, are part of its pledge to boost user experience, social and collaboration, and broad cross platform browser support within Office Web Apps.

"Since we first launched Office Web Apps, browser technologies and speeds have advanced and the development infrastructure has matured, making the Web a better platform on which to build Office and more quickly innovate on the Web," Microsoft said. "With these improvements, we're better able to deliver a comprehensive productivity experience with the Office Web Apps."


For more, see PCMag's review of Microsoft Office Web Apps and Microsoft Office 365 Home Premium.

Featured Links